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41. I want your little things! - in EVE General Discussion [original thread]
Make the Drone Control Unit a passive module. It uses no cap, and so being active serves no purpose other than create hassle and HUD clutter for carrier pilots. And while you're doing that, make the Damage Control passive as well. Its cap use is ...
- by Daedalus Arcova - at 2011.12.08 17:22:00
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42. Sticky:Balancing Feedback: New Tech2 modules - in Test Server Feedback [original thread]
mine mi wrote: Triage T2, why not remove the inability to deploy fighters? Why not just remove the inability to deploy fighters from Triage mode altogether? Carriers need some love, and I'm not sure how the dps of 9 or 10 fighters would reall...
- by Daedalus Arcova - at 2011.12.08 17:16:00
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43. I want your little things! - in EVE General Discussion [original thread]
Make it easier to spot other players' command centres on planets. At present, the tiny blue dot is just too damn hard to see. Also, you could add more easily accessible information about other colonies on planets. I made a post here about some ...
- by Daedalus Arcova - at 2011.12.08 15:16:00
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44. Sticky:New Chronicle: Particle Tracks - in EVE Information Portal [original thread]
Very nice Chronicle. Some interesting hints toward future direction. My interpretations: - Players will be able to plug into Tanks for 'arena' style PVP. - WiS won't be restricted to the station you are physically located in. There will be VR spa...
- by Daedalus Arcova - at 2011.12.08 15:03:00
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45. Better intel for PI and Customs Offices - in Player Features and Ideas Discussion [original thread]
Ingvar Angst wrote: Pull up planet view, select see other people's stuff, click other people's command centers. Their stuff shows up. Not a big deal. You can't pretend that those little dots are easy to see. When you're looking for other c...
- by Daedalus Arcova - at 2011.12.07 10:46:00
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46. Better intel for PI and Customs Offices - in Player Features and Ideas Discussion [original thread]
Have you ever tried to find other players' colonies through the PI interface? I can only assume you haven't, since if you had, you would agree that it's too damn hard to do at present. Points 1-4 are information already available to players, even...
- by Daedalus Arcova - at 2011.12.06 15:29:00
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47. Better intel for PI and Customs Offices - in Player Features and Ideas Discussion [original thread]
I don't want this to descend into another ignorant whine thread about tax rates or POCOs in general. This is about gathering intel on other players' planetary colonies, in order to make better informed decisions about where to put up POCOs, or wh...
- by Daedalus Arcova - at 2011.12.06 12:29:00
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48. Sticky:New dev blog: Player Owned Customs Offices: An update! - in EVE Information Portal [original thread]
Realised today that it is incredibly difficult to tell how many colonies are on a planet, and therefore how lucrative the tax revenues from having a POCO up around it would be. I've written a full post about this, and solutions, here In short,...
- by Daedalus Arcova - at 2011.12.06 02:27:00
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49. Better intel for PI and Customs Offices - in Player Features and Ideas Discussion [original thread]
TL;DR version: More intuitive and user-friendly information on the number and location of planetary colonies. This will aid corporations looking to profit from POCO taxes, aid finding the perfect planet for PI, and help drive conflict over planeta...
- by Daedalus Arcova - at 2011.12.06 02:14:00
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50. New Pirate Implant Sets - in Ships and Modules [original thread]
Blind Navigator wrote: "slaved" passive drakes gonna be hilariously ********. Can't wait. Only reasonable thing to do is make slaves not effect caps and supercaps. Then we wouldn't need any new implants Surely the only reasonable thing is fo...
- by Daedalus Arcova - at 2011.12.05 15:24:00
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51. I want your little things! - in EVE General Discussion [original thread]
Currently, if you're orbiting and your maximum velocity changes (due to AB/MWD on/off or because of webs), the direction of your orbit changes. This often means your ship will turn to fly in the complete opposite direction, which kills your speed ...
- by Daedalus Arcova - at 2011.12.05 12:10:00
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52. Dreads? Which one to get? - in Ships and Modules [original thread]
Since the dreadnought buff, there's really no reason to train for any dread other than the Moros.
- by Daedalus Arcova - at 2011.12.05 10:25:00
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53. How to give plex to trial account? - in EVE New Citizens Q&A [original thread]
I just dumped it in a jet can by a moon in a quiet system and switched characters to pick it up. Cavalier, but simple.
- by Daedalus Arcova - at 2011.12.04 20:47:00
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54. Most overpowered module in the game - in Ships and Modules [original thread]
ECM drones in their current form are simply indefensible. The simplest gauge of game balance is variety in practice. The very fact that ECM drones are so popular is a pretty clear sign that they are overpowered compared to other EWar drones, and ...
- by Daedalus Arcova - at 2011.12.04 19:11:00
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55. too long to fit turret at pos - in EVE General Discussion [original thread]
Noticed similar problem when onlining/offlining modules in open space as well.
- by Daedalus Arcova - at 2011.12.04 18:10:00
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56. ECM modules based on crystals/ammo - in Player Features and Ideas Discussion [original thread]
Yes, this is certainly needed. ECM is really underpowered at present, and needs to be useful in a wider range of situations. /irony
- by Daedalus Arcova - at 2011.12.04 14:21:00
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57. D-Scan in WH Space - in Player Features and Ideas Discussion [original thread]
I think that if you could auto-cycle d-scan, it needs something to balance it. How about linking cycle time to scan range? So the longer the scan range, the longer the cycle time?
- by Daedalus Arcova - at 2011.12.04 13:29:00
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58. A different whine about PCO taxes. - in EVE General Discussion [original thread]
*Poke* "OH!"
- by Daedalus Arcova - at 2011.12.02 20:37:00
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59. Eagle Worth it? - in EVE General Discussion [original thread]
Hungry Eyes wrote: medium rail dps is PATHETIC. rails still require too much CPU and cant track for ****. no boat except the Proteus can fit a rack of 250mm's while having a decent tank. i bought a Proteus to play with the new rails, 550dps a...
- by Daedalus Arcova - at 2011.12.02 16:00:00
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60. They made this hybrids rebalance ? - in EVE General Discussion [original thread]
You can put lipstick on a pig, but it's still a pig. You can polish a turd, but it's still a turd. You can buff a blaster, but it's still a blaster.
- by Daedalus Arcova - at 2011.12.02 15:58:00
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